Category:Communication systems: Difference between revisions

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== Subcategories ==
== Subcategories ==


*'''[[:Category:Cross layer design|Cross layer design]]'''
*'''[[:Category:Cross layer design|Cross layer design]]''' - a communications system design that transports feedback dynamically between layers, as opposed to a strict OSI model
*'''[[:Category:Data buses|Data buses]]'''
*'''[[:Category:Data buses|Data buses]]''' - a subsystem that transfers data between components of a computer
*'''[[:Category:MIMO|MIMO]]'''
*'''[[:Category:MIMO|MIMO]]''' - Multiple-Input and Multiple Output (pronounced me-moh), the use of multiple antennas at both the transmitter and receiver to improve performance
*'''[[:Category:Protocols|Protocols]]'''
*'''[[:Category:Protocols|Protocols]]''' - systems of digital message formats and rules for exchanging those messages
*'''[[:Category:Quality of service|Quality of service]]'''
*'''[[:Category:Quality of service|Quality of service]]''' - or QoS, the ability of a communications system to provide priority to different applications or data flows and to guarantee a level of communication for services
*'''[[:Category:Routing|Routing]]'''
*'''[[:Category:Routing|Routing]]''' - the process of selecting paths in a network to send network traffic
*'''[[:Category:Subscriber loops|Subscriber loops]]'''
*'''[[:Category:Subscriber loops|Subscriber loops]]''' - also called the local loop, the physical link or circuit that connects from a customer's premises to the edge of the telecommunication system's network
*'''[[:Category:Switching systems|Switching systems]]'''
*'''[[:Category:Switching systems|Switching systems]]'''
*'''[[:Category:Synchronous digital hierarchy|Synchronous digital hierarchy]]'''
*'''[[:Category:Synchronous digital hierarchy|Synchronous digital hierarchy]]'''

Revision as of 18:31, 19 September 2011

Elements of communications systems, such as protocols, quality of service and routing are covered

Subcategories

  • Cross layer design - a communications system design that transports feedback dynamically between layers, as opposed to a strict OSI model
  • Data buses - a subsystem that transfers data between components of a computer
  • MIMO - Multiple-Input and Multiple Output (pronounced me-moh), the use of multiple antennas at both the transmitter and receiver to improve performance
  • Protocols - systems of digital message formats and rules for exchanging those messages
  • Quality of service - or QoS, the ability of a communications system to provide priority to different applications or data flows and to guarantee a level of communication for services
  • Routing - the process of selecting paths in a network to send network traffic
  • Subscriber loops - also called the local loop, the physical link or circuit that connects from a customer's premises to the edge of the telecommunication system's network
  • Switching systems
  • Synchronous digital hierarchy
  • Telecommunications
  • Videophone systems
  • Videotex

Media in category "Communication systems"

This category contains only the following file.