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Category:Ray tracing

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IEEE GHN Category
 
IEEE GHN Category
[[File:Ray Tracing Dense Fractal Cloud Attribution.png|200px|thumb|left|Volumetric visualization of a fractal function- The shadow effect is made by tracing rays back to a vanishing point(and using the opacity level along the traced ray to determine how well lit each point should be) - Image by Joshi1983.]]
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[[File:Ray Tracing Dense Fractal Cloud Attribution.png|200px|thumb|left|Volumetric visualization of a fractal function - The shadow effect is made by tracing rays back to a vanishing point(and using the opacity level along the traced ray to determine how well lit each point should be) - Image by Joshi1983.]]
  
 
[[Category:Optics|{{PAGENAME}}]]
 
[[Category:Optics|{{PAGENAME}}]]

Revision as of 15:39, 10 October 2012

IEEE GHN Category

Volumetric visualization of a fractal function - The shadow effect is made by tracing rays back to a vanishing point(and using the opacity level along the traced ray to determine how well lit each point should be) - Image by Joshi1983.
Volumetric visualization of a fractal function - The shadow effect is made by tracing rays back to a vanishing point(and using the opacity level along the traced ray to determine how well lit each point should be) - Image by Joshi1983.

Pages in category "Ray tracing"

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