Category:Communication systems: Difference between revisions
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== Subcategories == | == Subcategories == | ||
*'''[[:Category:Cross layer design|Cross layer design]]''' | *'''[[:Category:Cross layer design|Cross layer design]]''' - a communications system design that transports feedback dynamically between layers, as opposed to a strict OSI model | ||
*'''[[:Category:Data buses|Data buses]]''' | *'''[[:Category:Data buses|Data buses]]''' - a subsystem that transfers data between components of a computer | ||
*'''[[:Category:MIMO|MIMO]]''' | *'''[[:Category:MIMO|MIMO]]''' - Multiple-Input and Multiple Output (pronounced me-moh), the use of multiple antennas at both the transmitter and receiver to improve performance | ||
*'''[[:Category:Protocols|Protocols]]''' | *'''[[:Category:Protocols|Protocols]]''' - systems of digital message formats and rules for exchanging those messages | ||
*'''[[:Category:Quality of service|Quality of service]]''' | *'''[[:Category:Quality of service|Quality of service]]''' - or QoS, the ability of a communications system to provide priority to different applications or data flows and to guarantee a level of communication for services | ||
*'''[[:Category:Routing|Routing]]''' | *'''[[:Category:Routing|Routing]]''' - the process of selecting paths in a network to send network traffic | ||
*'''[[:Category:Subscriber loops|Subscriber loops]]''' | *'''[[:Category:Subscriber loops|Subscriber loops]]''' - also called the local loop, the physical link or circuit that connects from a customer's premises to the edge of the telecommunication system's network | ||
*'''[[:Category:Switching systems|Switching systems]]''' | *'''[[:Category:Switching systems|Switching systems]]''' | ||
*'''[[:Category:Synchronous digital hierarchy|Synchronous digital hierarchy]]''' | *'''[[:Category:Synchronous digital hierarchy|Synchronous digital hierarchy]]''' |
Revision as of 18:31, 19 September 2011
Elements of communications systems, such as protocols, quality of service and routing are covered
Subcategories
- Cross layer design - a communications system design that transports feedback dynamically between layers, as opposed to a strict OSI model
- Data buses - a subsystem that transfers data between components of a computer
- MIMO - Multiple-Input and Multiple Output (pronounced me-moh), the use of multiple antennas at both the transmitter and receiver to improve performance
- Protocols - systems of digital message formats and rules for exchanging those messages
- Quality of service - or QoS, the ability of a communications system to provide priority to different applications or data flows and to guarantee a level of communication for services
- Routing - the process of selecting paths in a network to send network traffic
- Subscriber loops - also called the local loop, the physical link or circuit that connects from a customer's premises to the edge of the telecommunication system's network
- Switching systems
- Synchronous digital hierarchy
- Telecommunications
- Videophone systems
- Videotex
Subcategories
This category has the following 11 subcategories, out of 11 total.
Pages in category "Communication systems"
The following 39 pages are in this category, out of 39 total.
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Media in category "Communication systems"
This category contains only the following file.