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Blending a graphic (Patent)

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Revision as of 13:29, 6 September 2011


A graphic and video are blended by controlling the relative transparency of corresponding pixels in the graphic and the video through the use of blending coefficients. One example of a blending coefficient is an alpha signal used in conjunction with a keyer. The value of a blending coefficient for a pixel in the graphic is based on the luminance and chrominance characteristics of a neighborhood of pixels in the video. Inclusions and exclusions are set up which define how the neighborhood of pixels is used to create or change a particular blending characteristic.


Blending a graphic (pdf)

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